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Three-dimensional model. (Paul Toben, 2006.)
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Like many creative activities, 3-dimensional design and modeling combines technical skill with artistic imagination. Understanding the intricacies of software-manipulated objects is of little value unless accompanied with a strong awareness of creative self-expression. It is important while progressing through this course to focus your efforts on the creative projects and understand that the Video and PDF tutorials are but a set of tools whose value is totally dependent on a creative and artistic goal.
The DR-21 3D Design course is
intended to offer students an introduction to the world of computer generated
3-D modeling and animation. As an introductory course, it provides a basic
understanding of the skills and techniques employed by 3-D designers in a wide
range of applications. Throughout the semester we will explore basic mesh and
NURB modeling, applying textures and materials to 3-D objects, lighting,
animation and rendering. This course should provide a good basis for further
independent study in architectural, engineering and theatrical modeling and
game design.
This course is designed primarily
as an elective for the Multimedia Arts Minor program.
Please note that the course as presented here does not contain the full content of the course as taught at Tufts. The included content is based on material the Tufts faculty and instructors choose to include, as well as factors such as content preparation, software compatibility, and intellectual property and copyright restrictions.
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| Course Faculty |
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| | Neal Hirsig |
| Course Length |
| 60 Hours |
| Level |
| Undergraduate |
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